BCU Global Game Jam 2018 – Tweet Summary

The 2018 Global Game Jam event took place over the weekend of Friday 26th Jan to Sun 28th Jan. In the case of BCU registrations commenced around 17:00 on the 25th, with the opening ceremony starting at 18:00. The theme for the 2018 event was “Transmission” the previous year was “Waves”.

The event started to finish up around 13:00 on Sunday 28th Jan with the teams uploading their games (online). At 14:00 presentations kicked off, with a number of companies and organisers present to judge and give prizes. The Vice Chancellor also attended for most of this final presentation session along with half a dozen academics from the School of Computing and Digital Technology. After the handing out of a number of prizes, one being to visit Fish in a Bottle (online), the two day event wrapped up around 15:30.

In all over 70 people took part, from universities across the country along with a number of graduates out in industry as well.

The following tweets below, may give you some idea of what the event was like. One can also see a collection of tweets from last years event (online).

I also made a further post during the weekend of the Game Jam – highlighting a good few tweets that depict the use of Tents at these events and Hackathons in general (online). Some large hackathon events have been in tents that would have taken days to construct. Some teams bring tents with them and have in-tent coding going on during the event, while others take more a campfire approach. In the case of one hackathon held in a sports hall, a large portion of same was taken over with tents.

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Bring your Tent: Global Game Jam & Hackathon Examples

Over the past couple of years one can see that Tents have been deployed during Game Jam and Hackathon events. You can see in the tweet directly below that a whole section of a sports hall was taken over with tents during the 2017 Global Game Jam.

Another tweet from Global Game Jam 2017 shows a tent and “campfire” in operation. The theme for the 2017 event was “Waves”.

Looks like one group are undertaking “Tent Projection Mapping” for the 2018 Global Game Jam, therein incorporating the camping experience into their game idea. The theme for the 2018 event was “Transmission”.

Looks like a “Fort” was constructed for the events below.

Here we have an entire team doing some in-tent game development.

This event from Sydney suggests brining your own tent to the Hackathon

These Hackathon events from 2017 takes the idea of a Tent to a whole other scale.

Here’s one from 2016 with a major Hackathon Tent under construction.

Here is the “Peach Pod” Tent from a 2016 Hackathon event.

In Tent coding from 2016.

Looks like this 2015 Hackathon is at quite some scale, with quite a significant entrance way in place.

A Microsoft Hackathon from 2015.

A tent in place for a 2014 Hackathon Event

A slightly different style of “Tent” than many of the examples above.

Here’s just a few other examples of Hackathon Tents.

The following tweets below, highlight some nice examples of Post-it note art on the walls adding a good splash of colour and fun to the environment. Post-its can be useful for many things and not just for planning out your Game / Hackathon idea. Here’s a previous post (online) highlighting some post-it note art on campus.

Having some mascots at Game Jams and Hackathons are always fun too.

Hackathon Examples Around Birmingham in Video

Hackathons are a great way to learn new skills and provides opportunities to work with other students in small groups / teams. Many Hackathons take place around Birmingham with the essence of some of these having been captured in video format. The selection of videos below from past Hackathons should help to give you some idea of what they are like and perhaps help to encourage you to attend such an event in the future if you haven’t been to one before.

Even if you have little to no programming experience you should still go along to a Hackathon. Sometimes you will find participants who have graduated several years before and others who may still be in secondary school depending on the format of the event. Some Hackathons are closed events – focused on a particular University institution, many are more open to all who are interested. Many of the larger more open Hackathons are helped by Major League Hacking (MLH) an organisation that can help you setup and run a Hackathon event.

Bull Hack 2017, Curzon Building

Hack The Midlands 2016, Millennium Point

Local Hack Day Birmingham 2016

Aston Hack 2015

Brum Hack 5.0

BrumHack 4 Final Presentation (2 Hour Video)

BrumHack 2014, Live Demos (~80 Minute Video)

BrumHack 3 (30 Hour Timelapse <5 Minute Video)

Game Jam 2014

Typically Hackathon events take place over a period of 24 Hours, though some can be shorter day long events, or longer 48 Hour events. Often these events have a theme or some suggested areas within which you should try to develop some form of novel / interesting software solution. At the terminus of the coding period, each team will then have the opportunity to give a short presentation / demo of the product. These presentations / demos are often judged by a panel whom award prizes at the end, before the final wrap up. Above all the most important part about a Hackathon is participation, as you never know what potential employers may be in attendance. They also serve as a very useful addition to ones CV and can help to make it stand out.

A Visit to #HackTheMidlands Hackathon 2017

On Saturday 23rd September 2017 a 24 hour Hackathon called “Hack The Midlands” kicked off at Millennium Point in Birmingham. Around 150 attendees turned up to share in the adventure of writing some code in teams. Quite a variety of participants took part including students from Birmingham City University, Aston University and the University of Birmingham. Other participants included a number pre-university and several whom had graduated several years before. It wasn’t just students of computing taking part either, but also had participants from disciplines such as Maths, Physics and Psychology. Some of the participants travelled quite a distance to take part in the Hackathon, with several coming from St Andrews up in Scotland and one all the way from Italy. Nine Workshops were also taking place during the event, covering things from web development and Node.js to VR (online).

It wasn’t all just about writing code either with many teams working of electronic based projects such as a 3D Printer, Arduino, Breadboards and the like. A good bit of soldering and de-soldering was also taking place. Was really great to see a diverse range of ideas and projects being brought to light. For some this was their first Hackathon, for others they had been to many before as some of the images below of laptops covered with Hackathon stickers can attest to. A few mascots were also to be found dotted around the desks such as “Otto the Octopus”.

Useful Links
Hack The Midlands Website (online)
HaCS Hackathon and Computing Society, Birmingham City University (online)
HaCS Twitter Feed (online)
Aston Computer Science Society, Aston University (online)
ACCS Twitter Feed (online)
Computer Science Society, University of Birmingham (online)
CSS Twitter Feed (online)

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Keeping Cool
The 3D Printer Project was really quite interesting on two fronts. Firstly for the seemingly random parts deposited in the base and secondly for the innovative use of soft drink cans to elevate the printer to help facilitate systems cooling.

Hack The Midlands 2017

Hack The Midlands 2017

Hack The Midlands 2017

Day 1 Tweets
Below can be seen a selection of twitter posts from the first half of the Hackathon event.

RGUHack 2016 Hackathon – Tweet Summary

Following on from my previous two posts, this one captures most of the Hackathon’s essence played out on Twitter. A few of the tweets may not be in chronological order as the tweets below are a collective from searches, hastags and @RGUHack tweets.

  • RGU Hackathon 2016 in Video (online)
  • RGU Hackathon 16-17th April 2016 – Event Photos (online)

RGU Hackathon 2016 in Video

Following on from my previous post highlighting events of the RGUHack 2.0 Hackathon (Online). This post focuses on some elements of video captured during the event. First up is a time-lapse of the 24 hour hackathon, this is followed by some interesting apps that are controlled by a Leap Motion. A Youtube playlist of these videos may be found (Online).

The first of these is a game of basketball, as you can see it takes a bit of practice to get the hang of it, however it makes for a really interesting way of interacting with a 3D environment and is really fun to play.

The other videos available below show the use of a Leap Motion to control the flight of an AR Parrot 2.0 Drone. Its is quite responsive and is easily controlled, – closing your hand will start it up, while raising or lowering your hand will have a corresponding effect on the drone as you could expect. Tilting your hand will result in the drone moving forward / back. It was really quite fun to fly, and would recommend that everybody should have a go at flying a drone via gesture control.

RGU Hackathon 16-17th April 2016 – Event Photos

On Saturday and Sunday 16th – 17th April 2016 the Second RGUHack Hackathon (RGUHack 2.0) took place with 51 participants coding for a 24 hour period starting at 13:00 on the Saturday afternoon.

RGU Hackathon 16-17 April 2016

Setup on the Saturday began a little before 08:00 to ensure the venue was ready to go for registration, kicking off at 10:00. The various challenges were presented at 11:00 followed by a spot of lunch. Then at 13:00 the main event kicked off with 24 hours of solid coding and problem solving.

One of the key ingredients of code generation is fuel, therefore at 18:00 a supply of around 45 pizzas from Dominos arrived to keep the coders going well into the night. Further refueling took place again around midnight with plenty of snacks in between until Breakfast around 07:00 – 08:00 on the Sunday morning. Then it was into the final stages of testing and debugging before getting ready to present the work.

Coding time eventually came to an end at 13:00 on Sunday and once again it was time to refuel in preparation for the presentations and prize giving. After that it was time to say farewell to the Coders/Hackers around 15:45, finishing up with some Group Photos.  Then it was time to tidy up after the event, all this was done and dusted by around 17:00. Just a few little bits remained to be packed up and posted off to MLH, with the last person leaving the building at 17:45.

Its likely that over the next few days some more photos, videos and the like will be made available online. As a few people were involved in taking pictures during the event & we had 3 GoPros setup around the venue recording a time-lapse at 30 second intervals. I hope you enjoy the 2^7 pictures available below and via the flickr album (Online).

The photos below and (Online) via flickr, should give a good sense of what the event was like, starting with the final group photo and working back to the the very start and the display of the hardware devices available to  explore. One can get a good sense of what last years Hackathon was like by taking a look at the following Blog post (Online).

A big word of thanks goes out to all the Sponsors – ThePropertyAngel, Codify, GraduateAI, QCode, Sie, Redgate, Brightree, MLH & the School of Computing Science and Digital Media. In particular ThePropetyAngel and Brightree whom had representatives present during the afternoon of Saturday and again on the Sunday to view the presentations at take part in the judging panel. Myself @dcdoolan, John Isaacs @wilefireone and Sean Sturley @TheBitShepherd were present from the School to help ensure the event could take place & help out the student team with the logistics of running the Hackathon on campus.

You may wish to checkout the RGU Hackathon Website (Online), Twitter Feed (Online), or Facebook page (Online) to see more.

A big round of applause should certainly be paid to the team of half a dozen students who were instrumental in making this event a reality. Hopefully this annual Hackathon event will go from strength to strength. I’m sure we all can’t wait to see what RGUHack 3.0 will be like next year.

RGU Hackathon 16-17 April 2016

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